====== Data files ====== ===== Linux and Windows (lord.js format) ===== ^ File ^ What it is ^ | ''lord.ini'' | Game options (see [[game_options]]). | | ''player.bin'' | The players. | | ''state.bin'' | The game state: the day, Violet's and Seth's marriages, ... | | ''lognow.lrd'', ''logold.lrd'' | Today's and yesterday's daily news. | | ''mail*.lrd'' | Mail. | | ''bar.lrd'', ''darkbar.lrd'', ''garden.lrd'', ''dirt.lrd'' | What players wrote in the bar, the Dark Cloak, the garden, and the dirt. | | ''scores.lrd'' | Scores. | | ''nodeon.*'' | Who is on (''SafeNode''). | | ''*.lock'' | File locks while the game runs. | | ''error.log'' | Errors from the game and its IGMs. | | ''weapon.bin'', ''armour.bin'', ''trainers.bin'', ''lenemy.bin'', ''dragon.bin'' | Optional overrides written by lordcfg's table editors (lord.js reads the same files). | | ''lordtxt.lrd'', ''*.lrd'', ''mlooks.txt'', ''flooks.txt'' | Text and screens. | | ''LORDTXT.DAT'' | LORD 4.06's screens, used first when present. | | ''ladyevnt.dat'' | The installed LADY events. | | ''lady.log'' | With ''-debug''. | ===== DOS (LORD 4.06 format) ===== Internally the files keep their lord.js names; on DOS they are mapped to the LORD 4.06 names, so LORD 4.06's own files are used. ^ File ^ What it is ^ | ''PLAYER.DAT'' | Players (the 236-byte LORD 4.06 records IGMs read). | | ''LORDFPX.DAT'' | The parts of each player ''PLAYER.DAT'' has no room for (same record numbers). | | ''LORDFPS.DAT'' | Game state (days, Violet's and Seth's marriages, ...). | | ''LORDFPM.DAT'' | The game day ''MAINT.BAT'' last ran. | | ''MAIL.DAT'' | Mail. | | ''LOGNOW.TXT'', ''LOGOLD.TXT'' | Today's and yesterday's news. | | ''TIME.DAT'' | The game day. | | ''LASTHERO.DAT'' | The latest hero. | | ''MARRAGE.DAT'' | Violet's husband (record number, -1 for none). | | ''BAR.TXT'', ''DIRT.TXT'', ''GARDEN.TXT'' | What players wrote. | | ''GOODSAY.DAT'', ''BADSAY.DAT'', ''NORMSAY.DAT'', ''DSTART'', ''START1''-''START5'' | LORD 4.06's text. | | ''3RDPARTY.DAT'' | In-Game Modules (Other Places). | | ''NODE.DAT'' | Node set-up. | | ''MAINT.BAT'' | Run once a day after the daily maintenance. | | ''RESUME.'' | While a player is in an IGM. | A LORD 4.06 player is picked up from ''PLAYER.DAT'' the first time they play. LORD 4.06's ''PLAYEXT.DAT'', ''PLAYEXT2.DAT'' and ''LORD.DAT'' are not used. ===== Backups ===== Back up the whole game directory. Copies taken while players are on can catch a file being written.